(This is my first Topic, so if I do something wrong please let me know, thank you!)
Hello, I am a new solo developer. I am pretty good at Lua, and I want to make a game. But to make a game you also need to know how to model. (You do need to know GFX and other things too, but that’ll be later) How do you recommend learning to model?
Welcome to the DevForum! I recommend using youtube tutorials and the Roblox API when building models. You should use blender because it makes your models clean.
Learn only what you need to in blender. Here are all the controls for basic modeling:
Middle Mouse = Rotate Cam
Middle Mouse + Shift = Move Cam
Shift + A = Add object
Tab = Toggle edit mode
G = Move selected
R = Rotate selected
S = Scale selected
Double-tap-R = Rotate in ball movement
(When moving, rotating, or scaling, you can also press X, Y, or Z afterwards to snap to the respective axis)
Alt + Z = Toggle X-ray
Ctrl + Z = Undo
Ctrl + Shift + Z = Redo
---- In edit mode only ----
E = Extrude selected stuff
Ctrl + R = Loop cut
F = Make face from selected verticies
Alt + N = Normals context menu (use to flip faces)
Blender really doesn’t need too good of a computer as long as you use 2.8 or below. My laptop is terrible and it can still run Blender just fine, other than the rendering times taking a lot longer than a good computer.