So i’ve brainstorm many different ways to make a rocket ship that goes Up and then it returns down. But None of them seem to work. I’ve looked into tweening but this is to complex for a basic tween. I’ve tried pathfinding but that is more useful for NPC’s rather than actual models if I am not mistaken. I’ve also tried trajectory but I wasn’t able to find anything good. If you have a good way to implement this it would be appreciated. Thanks
1 Like
Try a Body Mover, such as BodyPosition.
1 Like
Alright I’ll look into that. Thanks
1 Like
Try using BodyVelocity. You can change The BodyVelocity With Vector3.
BodyVelocity Will give it a constant force meaning if when you want it to go down you can just do 0,-10,0 or something. I use this method alot.
2 Likes