I want to make a shelter game. but before I do, I know that there would be a tone of data needed to be stored so the player can leave and come back
I’m not very good with datastore cause I normally include that in my games AFTER the game is done (And only like 5% of the games I start I actually get that far into finishing) and I’m adding a shop and currency system etc.
So my question is, what is the best way to store large quantity’s of data that has large quantity’s of data inside it using tables cause some categories will have multiple values
Now I’ve tried Dictionary’s but they tend to get REALLY messy the further along I go. I just wanted to know if anyone’s perfected storing data Efficiently and Easy to read.
(Or if anyone has a link to another thread that already covers this. I just couldn’t find one) - edit
Thank you for taking the time to read my problem
Any suggestions would be very highly appreciated ~ [redacted]