Does the datastore have a very “strict” limit? Can an average Roblox game that uses datastore a certain frequency easily have problems with this?
(I’m sorry if I put the wrong category)
Does the datastore have a very “strict” limit? Can an average Roblox game that uses datastore a certain frequency easily have problems with this?
(I’m sorry if I put the wrong category)
it can handle 200 requests a minute
Yes, but what is the overall data limit that it supports?
uh 4 MB I believe, you can test it by sending a huge amount of data to it and it will error with a limit.
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