For those who are still unsure on how to force block limbs for all players, try this:
local Players = game:GetService("Players")
function SetHumanoidToBlockLimbs(Humanoid:Humanoid)
local HumanoidDescription = Humanoid:GetAppliedDescription()
HumanoidDescription.Head = 0
HumanoidDescription.LeftArm = 0
HumanoidDescription.RightArm = 0
HumanoidDescription.LeftLeg = 0
HumanoidDescription.RightLeg = 0
HumanoidDescription.Torso = 0
Humanoid:ApplyDescription(HumanoidDescription)
end
Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
local Humanoid = Character:WaitForChild("Humanoid")
SetHumanoidToBlockLimbs(Humanoid) -- This function will make player body type to block limbs
end)
end)
And you put that code into a server script like this: