I’ve attempted to solve this question through the Dev Forums but haven’t got any answers. I am currently making a full screen GUI but I have no idea how big the screen size is.
I originally thought "Oh it’s gotta be 1000 x 1000 right? But no.
I then thought well hey decimals will just divide the space right? Well yes, but no.
As much as size works here position then becomes an issue, if I set the position to (0.5, 0) (0.5, 0) then the left and top sides are set at 0.5 so I end up with something like this.
These are the properties
And this is what it looks like in game;
As you can see clearly the top left corner stats at the middle of the screen, how do I account for this so the GUI’s centre is matched to the points (0.5, 0) (0.5, 0)?