What is the most efficient way to move a model?

In my game, I am planning a function that moves your truck…
The truck is made out of parts…

Here are some things I considered:
1. Moving part by part
This is not effective, since the truck is made out of hundreds of parts and not 6 mesh-parts.
2. Moving the model
According by the script, there is no such thing as position in models.


So what is the most effective way to move a model?

For moving a model, you can use either

:MoveTo()

or

:PivotTo()

MoveTo will move something vertically until it can fit, so PivotTo may be more applicable

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