Instance.Archivable = false
just means an instance will not be saved and cannot be cloned. What are some examples of when this would be useful in practice? In my 4 years of development I have never once used this property.
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Archivable parts do not appear when you play the game, they are not replicated to the client. I think a possible use for archivable would be parts that are in studio for editors to see, but not for players (like markers).
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I think I’ve seen that it’s helpful for Plugins.
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The property is most certainly useful when making plugins or otherwise create instances that the developer wouldn’t want saved upon publishing or saving.
i.e. Team Create Hats Plugin creates hats visible within studio, but they do not get published with the place.
Property Page:
https://developer.roblox.com/en-us/api-reference/property/Instance/Archivable
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