I was wondering what is the usual scale size of a player. I am trying understand what the scale size is and I was wanting to set the players scale size 50% smaller than the normal scale size.
humanoid.BodyDepthScale.Value =
humanoid.BodyHeightScale.Value =
humanoid.BodyWidthScale.Value =
humanoid.HeadScale.Value =
So above what would I put after the = if I want the players to be 50% smaller?
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0101100_0
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June 13, 2024, 3:28pm
#2
i dont know will it work or not, but i think its the solution, please reply to me if thats not worked
humanoid.BodyDepthScale.Value = humanoid.BodyDepthScale.Value / 1.5
humanoid.BodyHeightScale.Value = humanoid.BodyHeightScale.Value / 1.5
humanoid.BodyWidthScale.Value = humanoid.BodyWidthScale.Value / 1.5
humanoid.HeadScale.Value = humanoid.HeadScale.Value / 1.5
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0101100_0
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June 13, 2024, 3:31pm
#3
To change playerβs character size you need to do it from server, not from client
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Thank you this worked!! Also do know how to make hat accessories smaller to fit the smaller head though?
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0101100_0
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June 13, 2024, 3:40pm
#5
local x = Accessory:WaitForChild("Handle").Size.X
local y = Accessory:WaitForChild("Handle").Size.Y
local z = Accessory:WaitForChild("Handle").Size.Z
Accessory:WaitForChild("Handle").Size = Vector3.new(x/1.5,y/1.5,z/1.5)
thats should work
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0101100_0
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June 13, 2024, 3:41pm
#6
if itβs not lays on the head then you can make the same but only with Y position
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0101100_0
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June 13, 2024, 3:42pm
#7
Im glad that i helped you. Good luck with developing your game!
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Thank you for all your help very appreciated!!
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system
(system)
Closed
June 27, 2024, 3:45pm
#9
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