What? Is this normal?

Is this normal?
I am able to copy and paste “Lighting” anywhere, but I cannot delete it, I can only undo the copy paste so if I put it somewhere and save the game, I will be stuck forever with a glitched service in a service…
image

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this goes in #bug-reports:studio-bugs or #help-and-feedback:platform-usage-support if you dont have the bug report category

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It is not normal. It will probably erase the extra service when you reopen the game.

Some services can be cloned while others cannot - Bug Reports / Studio Bugs - Developer Forum | Roblox
Seems like it’s already been reported as a bug but they decided not to fix it…

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if you saved the game you can remove it by running this in the Command Bar

UrLightingLocation:Destroy()

replace UrLightingLocation with the location of your lighting

Saving and publishing the game does nothing.

Studio removes it upon pasting it.

However with bugs like these, I have a feeling that the worse bug will happen soon

-- Inside of workspace
Script.Parent.Parent.Parent:Destroy()

-- rest in peace roblox, 2006 - 2024
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script->workspace->game-> the game doesn’t have a parent

that glitch exist from a long time you can even clone the Sound Service
add a lighting to the workspace and add a script to it with run context Client when u run the game it will not print Hello World

but it will work if the run context is Server

Roblox. All of roblox

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Damn

Interesting, old Roblox places apparently relied on the behavior of cloning these services.
That makes sense why they wouldn’t fix it.

that is the most disturbing image ive ever seen.

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this is a better solution if you have multiple:

for _, service in ipairs(game:GetDescendants()) do
	if service.Name == "Lighting" or service.Name == "Teams" or service.Name == "SoundService" then
		if service.Parent ~= game then
			service:Destroy()
		end
	end
end

Edit: actually change Name to ClassName if you renamed some

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