So I cant figure out a way to make a line that toggles a explosion instance to have no craters but the property is listed like this?
local crater = Instance.new("Explosion")
crater.ExplosionType = Enum.ExplosionType.NoCraters
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alright ill try this out
sseeee
i’ve got a question, how would i make it so the explosion wouldnt break any welds?
Set the DestroyJointRadiusPercent to 0.
but then the issue is the explosion doesnt kill players (its a grenade btw)