I’m not sure if I’m missing an API reference or if people are just using hack-y methods with Databases or HTTP-Service and web-scraping. But what is the method to get a list of servers on your game and the amount of players inside of each server?
I’m trying to compile a comprehensive system to match players up correctly to servers - but I’m not entirely sure (this being the first time I’ve used a multi-place model) so I have a few questions.
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How do you access a list of all the servers in your game and then their player-counts?
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Is there any built-in system to get variables from a place such as, the current map? Or would I have to use some form of HTTP / Database solution?
I’m just looking for possible API references, I’ve tried searching - but found nada. If there are none (yikes!) is there a some form of method that is optimal to use - from your past experience with the task? Or documented methods used by other developers?