What other configurations can i add to my NoCol guns?

Hello. I’ve been trying to find out what configurations i can add to my nocol guns and i’ve found a video about auto_reload and teamkill but I cannot find anything else.

I am looking for a configuration where you can’t kill peopl that are a certain rank in the group but im not sure if this even exists.

Here is the modulescript of the NoCol gun:

return {
	ammo = 5, -- ammo you start with 
	capacity = 5, -- room for ammo in the magazines you start with
	power = 1.6, -- < 1.5 doesn't gib, < 2 doesn't penetrate walls
	
	spread = 0,
	spread_multiplier = 0,
	
	rpm = 140, -- rounds per minute	
	
	teamkill = false,
	auto_reload = true,
	
	
	damage = {
		headshot = 200,
		bodyshot = 70,
	},
	
	firemode = "single", -- auto, single
	scopable = false,
	
	audio = {
		bayonetslash = {"rbxassetid://935843979", "rbxassetid://566593606"},
		bayonetfire = "rbxassetid://326737588",
		
		headshot = "rbxassetid://1565836522",
		bodyshot = "rbxassetid://321505254",
		fire = "rbxassetid://263683208", -- change later
	}
}

If you have NoCol experience please let me know :smile:

not really too familiar with nocol but heres a screenshot i took of code i found from the nocol fps model that looks like it has all the different possible configurations laid out.
Screenshot 2025-01-25 182609
so looks like there aren’t any settings for what you described and it looks like you are using most of these inside your module script already. hope this helped

this is the model i found it in, not sure if your using the same one or not.

Thank you. I think it’s safe to assume there aren’t any other configurations than this.

Thanks for the help :smile:

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