Hello. I’m making characters which use a lot of diffirent constraints and body movers. But, when making foots and hands, I run into problem - AlignOrientation constraints have active property set to false, which shows me that they aren’t working at all. When I change at least 1 attachment, this constraints begin work, but I need their layout like I already did. So I got question: what can cause AlignOrientation bugs, if all attachments are in workspace and AlignOrientation is enabled?
I don’t fully know what you mean by this, but it normally means that if you are using a script for it, then something in that script is wrong (it might be trying to use getchildren() or change a model’s properties).
Sorry if this isn’t helpful
1 Like
I tried disabling all scripts related to character - AlignOrientation still not working.