What should be included in a Jungle map [Drone Adventure]

Hello, Robloxians.
As our team is developing for our team project Drone Simulator, we are stuck on ideas of what Structures to include in a jungle map. Right now We came up with the idea of Mayan temple, but we will require three more structural ideas to be made. The build needs to require interior. So Creative robloxians, please help us out here.
Merry Christmas eve!

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While approaching a jungle theme is a defined goal you have for requesting suggestions, further context is going to be necessary. Not everyone here, such as myself, knows exactly what Drone Adventure/Drone Simulator (which one is it?) is, what you do there or how the game mechanics play out, which are vital to figuring this out.

Map themes should often also accomodate the play style of your game so that what you’re essentially doing is skinning a foundation with a certain aesthetic. For example, you probably wouldn’t want to have a completely flattened desert map for a first person shooter game, you would definitely lay some structures around so players can play tactically and have things to hide behind. On the other hand, you may have a flat map in a sword duel game to make fights quick and to the point. Your arena would be in the center and the structures would be around the arena as aesthetic appeal only.

If you’re just laying structures haphazardly, then really any building would work. Just search up a couple of jungle or forest structures and use that as food for thought when designing structures that also require interiors. It’s unclear if you require a defined aesthetic or if you just need three structures at all.

It’s easier to generate ideas when you have a full understanding of the concepts that should be involved in the making of the game, currently something that I can’t obtain without playing your game (which I may not want to). Details would be much appreciated to help run some creative minds. :slightly_smiling_face:

@colbert2677 is right. A lot of things should be considered.

You did mention a temple. If your looking for structures that big, should I rule out a rope bridge or a hut? Would a cave in a volcano or mountain make any sense, or would they not be able to enter? Would something like this be an interesting obstacle? Or… are there no obstacles?

From: Redirect Notice
**This jungle building in particular is good inspiration, at least to me, because it’s got some of the more expressive, interesting things you would need to put in a game without being straight up a Mayan temple.

Anyway, there are a amazing number of ways to go with it. It’s a nice broad start-of-game concept.

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