What should I do about my explosion visuals?

My game uses bombs with unique explosion visuals, but I’m unsure how I feel about them. The game’s building style is based on older versions of Roblox, and although I don’t want the explosion vfx to look like older explosion visuals on Roblox, I also don’t want it to look bland, what should I do?

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Personally, unless the particles are insanely high quality, I’d prefer a squarish or circular particle image. Especially if your theme is older Roblox, the squares would probably fit best (specifically, the clump of multicolored squares on the right, assuming each color is a separate explosion).

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Are you referring to this?

image

:white_check_mark:

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Alright then, I’ll work to improve it to my liking in that case.

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