My game uses bombs with unique explosion visuals, but I’m unsure how I feel about them. The game’s building style is based on older versions of Roblox, and although I don’t want the explosion vfx to look like older explosion visuals on Roblox, I also don’t want it to look bland, what should I do?
3 Likes
Personally, unless the particles are insanely high quality, I’d prefer a squarish or circular particle image. Especially if your theme is older Roblox, the squares would probably fit best (specifically, the clump of multicolored squares on the right, assuming each color is a separate explosion).
3 Likes
Are you referring to this?
1 Like
Alright then, I’ll work to improve it to my liking in that case.
1 Like
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.