I am currently making cube character obby game.
But like in the video, the cube character can’t clime truss.
So what should I do to solve this problem?
I am currently making cube character obby game.
But like in the video, the cube character can’t clime truss.
What do you have inside that cube part? What are descendants of that cube? You may have to change you methodology to wall climbing instead if you are not using your default character to climb it.
I made the startercharacter like this:
What change is needed?
You can use Region3
with a small area to detect a wall or pole that you want to climb. Once you detect those objects you can climb, you can then use Raycast
to keep changing position of your character instead. This method requires more work yes, but I think it can achieve what you want to do. AlignPosition
can also be implemented here for smooth climbing.
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