So I’m making a horror game and want to know how the community feels about the genre. What things do you feel bothered by when playing one or like what aspects from a horror game keep you from enjoying it? This feedback is going to help me very much as I’ll know what to stay far away, thank you!
The lack of plot/story and puzzles. Having the player think in a horror game is an important thing for me.
Enemies that are unable to be killed. I cannot stand games that have you running away all the time. Fighting and combat is a nice thing to have for me.
One example of a game where a lot of the enemies can be killed is in the Resident Evil 2 remake, but the fact that ammo is extremely limited, and the durability system always has you thinking ahead.
Most top horror games try to create a nightmare scenario for the player and giving them a gun doesn’t really help make the nightmare more uhh nightmare-y?
I do think, though, there is some merit in not being able to kill the thing chasing you. It especially works well when you’re not just aimlessly running. Let’s say you are trying to actively escape and you keep hearing sounds or seeing shadows. Occasionally you have to actively run to avoid the thing that is coming. If you’re not just running forever and ever it can create a feeling of suspense to know that you are helpless and you don’t know what exactly is after you.
To answer OP, the things that bother me are poor sound design, predictable pitfalls, and getting killed way too quickly.
So you like the action a bit later into the gameplay? I’ve been debating this with myself as I’ve heard people in the past share that if there’s no action within the first 5 minutes, the game will get boring to them. So I’m not sure how soon to have the creatures make their appearance.
I think having enemies appear earlier in the game is better because it lets you know what you’re up against. Just make sure it’s not too hard at the start.
To start off, one of the things that bothers me is the lack of creativity when it comes to map design. Most horror games just have narrow hallways and it becomes quite boring after a while.
Another thing that I think Roblox horror games lack is a story mode of some kind. Most horror games seem to just be round-based. Even if there is lore and progression, it’s never a true story mode.
Last but not least is the lack of creative stories and monsters. Most of the mainstream horror games on Roblox seem to lack a unique creature design, story, and lore.
These are my thoughts, feel free to tell me what you think!
No, my issue is when I simply cannot progress because I get killed. I respawn, take a step, and I’ve been killed again. Can’t get into the other room because if I breathe I’ll get killed.
What bothers me about horror games in Roblox, is that they’re not scary. The idea is to produce a sense of dread. Mostly by misleading the player to thinking the evil entity is in one place, when in reality it’s in another.
One tip to making an actually horrifying experience, have the player never actually see completely the evil entity. Since mystery has a massive boost in terror, and not specifically horror.