As the title suggests, how would I go about using someone like body velocity to push the player forward since body velocity is now deprecated.
(This is for icy movement so when you stop you slide a bit)
As the title suggests, how would I go about using someone like body velocity to push the player forward since body velocity is now deprecated.
(This is for icy movement so when you stop you slide a bit)
you can use LinearVelocity as a replacement, add an attachment and position it and it will push at the position
You can use ApplyImpulse() or AssemblyLinearVelocity to push the Player. Altough on thing to note here is that these don’t properly replicate.