What to use instead of body velocity

As the title suggests, how would I go about using someone like body velocity to push the player forward since body velocity is now deprecated.

(This is for icy movement so when you stop you slide a bit)

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you can use LinearVelocity as a replacement, add an attachment and position it and it will push at the position

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You can use ApplyImpulse() or AssemblyLinearVelocity to push the Player. Altough on thing to note here is that these don’t properly replicate.

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