I am working on magic spells. Currently i am making a fireball that needs to fire to the look vector. How to make it move without bodyvelocity or other bodymovers that got deprecated.
I also dont want the fireball to be affected by gravity, and i dont want to use tweenservice.
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I believe it is VectorForce, I could be wrong tho. For your own research, make sure to check out the Constraints tab on the left side of your screen: VectorForce
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This applies a constant force to an instance, meaning that it will continuously accelerate the instance. Using a VectorForce will get the object to move, but for people who want an instance to move at a constant velocity, they’re better off using LinearVelocity.
https://developer.roblox.com/en-us/api-reference/class/LinearVelocity
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