What to use to make player float mid air

	local bp = Instance.new("BodyPosition",HumanoidRootPart)
	bp.P = 1200
	bp.MaxForce = Vector3.new(0,math.huge,0)
	bp.D = 200
	bp.Parent = HumanoidRootPart
	bp.position = Vector3.new(0,HumanoidRootPart.Position.Y,0)

You’re going to need to provide more in the way of an explanation (refer to the guide that is provided when you create a new post), as well as providing more of the relevent code, as there isn’t yet enough to help.

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A LinearVelocity would do the job.

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