Hey there
I’ve recently been trying to figure out what type of games the Roblox community likes. I have been trying to come up with an idea that people can enjoy, and is unique. Are people intrigued by simulators, roleplay, MMORPG, or just an overall story games? I also have been wondering if people are interested in cool experiments, such as Lag Test 2020, Gravity Controller, Portal Demo, and Download San Francisco?
Feedback
Please leave your feedback, I would be interested to know, so I can create games that people like, or think are cool.
The devforum community and the average user would like to see arguably very different game models. I think the broader Roblox community likes 3 types of general game schema:
Big Social Games: This rather ambiguous genre refers to games like Adopt Me, Meep City, etc. They have tons of features, lots of content, and a Sims-like lifestyle game loop. Their may be an underlying theme or style, but the gameplay is unique for each user.
Round-Based or Dungeon Based: These are level-oriented games where progression is truly the motive for game-play. They typically have a small, but very loyal following of players. See World // Zero, Murderer games, Wild Revolvers, etc.
Simulators or Tycoons: These are really just games where a noob can feel a false-sense of accomplishment via performing dopamine-thrilling actions in-game. e.g. Clicking “1” makes your screenn light up and you gain some artificial strength. Also, game content is really less about functionality and more about progressing to make more money. Currency is the center of these types of games because all the other features rely on currency or stats you grow.