What type of lighting do you recommend?

Hello!
I will get to the point, what I want to achieve is to have a good lighting for my game as well as the graphics, however, I do not know which one to choose since the 2 types of lighting are very good and fit perfectly with my map
So can you give me just one answer of these 2 types of lighting? I appreciate your attention

Lighting 1 (PREDETERMINED)

Lighting 2 (EnvironmentalSpecularScale)

Postscript: Ignore the interface since it is only to know the name of my game but it does not belong

4 Likes

Honestly, I like Lighting 1. It has just the right amount of shade.

2 Likes

Personally I would choose the second one.
When having both next to each other, it seems like the first one stands out but I think it is just an effect. For a thumbnail, the first one could be good, but in reality, it is a bit too saturated. Whereas the second seems to have a better color accuracy.

In the end, looking at each picture individually (In fullscreen), it seems obvious to me that the second one has a better and more accurate lighting.

It’s only my personal opinion though.

1, assuming your intention is to go for realism.

The second feels more cartoonish, and looks too blue for the time of day.

2 Likes

EnvironmentalSpectacularScale are good

1 Like