So I want to move a part to a certain position using a velocity.
Which one would I use for this? cause there is a lot of velocity types.
Also how would I use it?
Disclaimer:
- I dont want to use TweenService cause I want it to be physics, it makes more sense if you know what I’m making
An AlignPosition would probably be the most useful. Just use the humanoid’s RootRigAttachment with another attachment you have set based on the initial MoveDirection of the humanoid.
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Sorry about that being so specific, I was just talking about his specific issue for a sliding system he posted about earlier.
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