What VFX is best?

Wich one looks best?

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I think they all look absolutely amazing, but I was to choose out of all of them, I would say probably left.

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What Vfx is this for? (fighting, rng, …)

This is just a example for our team to take commisions in the future. This could be a aura or smh.

Honestly I think the middle one looks best, but there’s certainly room for improvement here.

The magic circles beneath the orbs are incredibly jittery.

You can smooth this out by making a number sequence V shape with the transparency, starting on max transparency at 1, going to 0 transparency at 0.5, then going back to max transparency at 1.

The arcs look a little strange to me, I would try to use a flip book particle effect to replace it or add a circle which always faces the player to solidify a circle a bit better.

I think you could do a bit more with the specs, add some drag and negative Y acceleration to almost make it feel like a fire spec falling down.

You should also add some variety in both shape and color in the specs to make it a bit nicer and more full.

Play around with it a little bit, the effects look rushed

Other than that good start!

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The one on the left looks best, Its unique, its more logical, and its FIRE!:fire:

The middle one is made by my friend. The whole project is a remade from a ref we followed and later on we just tried a bit making it cool. I’m thankfull for your respond. Glad to hear the comments. Thank you.

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