So making a radar system, getting the rocket firing down and was wondering what would be the best/good practice for doing something like this.
Any resources/tools you think I should use let me know.
So making a radar system, getting the rocket firing down and was wondering what would be the best/good practice for doing something like this.
Any resources/tools you think I should use let me know.
I added a timestamp as I forgot to when typing so people don’t get the wrong idea.
I would suggest using either align position or using prismatic constraints with fire effect. You could have the rocket be inside the launcher, then activate the prismatic constraint like this:
.PrismaticConstraint.TargetPosition = --whatever the target position is that is where you want the rocket to stop
what are prismatic constraints? no clue about those.
also I am more thinking of the prediction as that would work better in the event of use.
What do you mean by prediction? Sorry.
Did you watch the full rest of the video? If not do so you will see.
So you are asking how to predict when they intercept? What are you trying to make by the way? it will help me understand better
Shoots missiles to defend. Projs owner wants missiles to be like that where they predict the position of the target.
Honestly for predicting the position of the target you could probably just acquire the targets position,velocity, and direction. This most likely will get you a predicted position of where the target would be headed following those three variables
I guess that’s the best way to do it. Appreciate it.
Really quick, if I remember correctly there was some resource posted for predictions and other things before no?
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