What would be the best way to make an advanced Dialogue system?

Hello!

As of right now I am working on a game, in this game there are characters you can talk to.
I want to make a good dialogue system but I dont know where to get started!

So here I am asking yalls!

  • How do I make one that says a certain something, then once you click on a dialogue button, it says something else?(Like most advanced dialogue systems!
  • Thoughts?

You could use a BillboardGui, and also add a ScreenGui. In a Script, make sure to, if ProximityPrompt/KeyCode has been pressed, then the ScreenGui Pops up (Text should be changed by a script).

1 Like

I mean like the actual code for the Dialogue

Just cloning the BillboardGui Label and put it back into it?

I already figured it out. There is a tutorial on youtube

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.