Whats a good FPS system?

Hello. I am currently working on a game that requires shooting and guns almost everywhere. It’s like a Call of Duty campaign style.

  1. What do you want to achieve? Keep it simple and clear!

I need a gun system that works and doesn’t have many issues. Preferably one where I can make my own models for the guns and import them.

  1. What is the issue? Include enough details if possible!

Most videos/forum posts don’t exactly give me any good answers… They either are outdated or just flat out don’t work.

  1. What solutions have you thought of so far?

Honestly just learning to make my own but… I’m not that good at coding yet so would it even be worth the struggle?

All I need is a gun system that works how I want it too. Help is greatly appreciated.

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Making your own gun system isn’t that much of a scripting challenge, more of a thinking about how do those systems really work, see most of them is moving fake arms with gun to camera via math and detecting inputs/using raycasts to detect projectiles soo learning some 3D math and overall camera should help you a lot

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