I’m making yet another wall and the parts seem to glitch as I move my camera around in the workspace / game. What’s causing this to happen and can I fix it? I would assume it’s a glitch with overlapping textures except for the fact that the lines on the walls are extruded around 0.03 studs from the back wall.
they arent overlapping though, the yellow & dark grey parts are slightly in front of the wall. is there a minimum amount of studs for it to appear normal?
Yeah, probably just a bug. It hasn’t really happened before to be honest and it doesn’t stop glitching until I move the part in front of the wall. Even if its in the wall, it shouldn’t be glitching.
Unfortunately there isn’t any ways to fix this issue as far as I know, it is just something that happens when you work with textures. Putting parts too close together makes them look weird.