What's causing this?

I’m making yet another wall and the parts seem to glitch as I move my camera around in the workspace / game. What’s causing this to happen and can I fix it? I would assume it’s a glitch with overlapping textures except for the fact that the lines on the walls are extruded around 0.03 studs from the back wall.


^ What it’s supposed to look like

there are two parts overlapping each other studio can’t render both

they arent overlapping though, the yellow & dark grey parts are slightly in front of the wall. is there a minimum amount of studs for it to appear normal?

Try Disassembling it perhaps it would fix the issue if not could be a studio bug

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Yeah, probably just a bug. It hasn’t really happened before to be honest and it doesn’t stop glitching until I move the part in front of the wall. Even if its in the wall, it shouldn’t be glitching.

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Unfortunately there isn’t any ways to fix this issue as far as I know, it is just something that happens when you work with textures. Putting parts too close together makes them look weird.

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Yeah, I’ll probably just opt to put the lines in the same layer as the wall instead of slightly protruding to see if that fixes the issue.

It’s a glitch, only way to fix it would to be make the one part more extended.

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