Whats the best method of making effects in animations?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    Effects in animations. Not just particles but meshes as well. I want to know the best method. Is it have a bunch of different particles already where i want or copying them from storage?
  2. What is the issue? Include screenshots / videos if possible!
    My current method is a bit tedious

robloxapp-20250121-0816261.wmv (536.2 KB)
3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I tried using something with moon animator but it didn’t work

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

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Use animation events. You can create these during keyframes. Animation events | Documentation - Roblox Creator Hub
Poll for tags. If current keyframe has tag run tag logic. Very useful feature i didn’t know existed for a while

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Yup, same, I didn’t know about it and was manually timing events for animations but with it it’s so much easier and more accurate

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Thanks for letting me know! Animation events seem useful. But im also just wondering like with trails should I have the attachments preloaded or make them in the script when they are need. Thanks :slight_smile:

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In almost every case, you mind as well have the attachments preloaded lol.