Hey,
my game requires a server browser which allows you to create and join other people’s servers, where it’s meant to display biome, servername, and whether or not it requires a password. The problem with this is that it’s incredibly complicated, at least to me.
Messaging service, for as far as I know, requires constant upkeep inorder to replicate server data to solo places. I can’t just send data through the server reserving process, and even then I’m still confused.
I have a UI set up for everything, it’s just a lot of back and forth messaging that seems very complicated for such a simple concept. Maybe Roblox is just making it difficult.
Any help is appreciated. Thanks.