Hey! I’ve been working on a The Rake game. If you’ve played it, then you probably know what I mean. Basically, if someone is hiding behind a house or something what’s the best way to do it? You don’t need to right a script, just give some ideas / services / pointers
if your talking about a cutscene then i recomend rig edit and moon animator if you aren’t then i don’t know
Like him moving to a player to attack him. I don’t mean animating, like moving to someone while being smart (e.g going past walls and behind buildings)
there is a function called “pathfinder” though i don’t know how to use it just search up “roblox studio pathfinder tutorial” on youtube or something like that and you should be good
You can use PathfindingService. I’m pretty sure The Rake game uses the same method. There also is Humanoid:MoveTo()
but by using that, The Rake would be able to glitch behind an obstacle if one was in front of him because it wouldn’t calculate a path to get to the target position, it would just walk until it reaches it ignoring any obstacle, so it’s not a preferable method.
Alright. What’s the way to make a path? It’s kind of confusing.