What's the best way to make Tank Tracks Physics without having to make a one by one deform part

I’m currently trying to make my Tanks have Physics on the Tracks but I always hate having to make a deform part which is very annoying to link, so I’m trying to find an alternative which you don’t need to copy the Tracks one by one and instead just 1 Mesh able to deform probably like a Mesh Deformation.

And I don’t need the Tracks moving like this, since I only want the Tracks to have the Suspension Physics:

1 Like