I would just like a list of viable ways to preload animations to prevent any delays happening when the animations plays for the first time.
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Its always best to read the roblox reference and if you still have issues then post your script:
https://developer.roblox.com/en-us/api-reference/function/Animator/LoadAnimation
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If you mean the interpolation speed you can do :Play(0) or else do what the other guy tells you
https://developer.roblox.com/en-us/api-reference/function/ContentProvider/PreloadAsync
You can preload animation instances before loading them via the above network method.
ContentProvider:PreloadAsync({Animation1, Animation2, Animation3}) --Yields the current thread of execution until the animations have been loaded.
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