You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
I’d like to know the difference between these two, I have no idea what the difference is.
What is the issue? Include screenshots / videos if possible!
There is no current issue. I’d like to know the difference.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I tried experiementing with both of these, and it looked very similar, if not the same. Yes, I’ve been searching for a solution, however, I couldn’t find one.
They are the same. Angles is quicker to type, but fromEulerAnglesXYZ explains the behaviour better, to contrast with fromEulerAnglesYXZ (which is equivalent to fromOrientation)
Angles and fromEulerAnglesXYZ apply the angles in the order X, Y then Z.
fromOrientation and fromEulerAnglesYXZ apply the angles in the order Y, X then Z. This is how the Orientation property of parts works, hence the constructor’s alias.
The various constructors are listed and explained here: