What's the safest max player count?

I’m making a game which I want it to be 100 players per server, but I have no idea if it is safe to do having a lot of scripting going on, is it any healthy for the servers? Do the servers heavily lag later? Or is there like a safe max player count?

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There’s no real such thing as a “safe max player count”, it’s going to strongly depend on how you architecture your project to scale with the number of players. There are existing experiences with 125 players that scale and perform as well as or better than ones with a lower player count.

It’s not inherently safe or unsafe to pick and choose your player counts based on perceived issues.

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It really depends on the game and it’s optimization & performance.

Mhm, it really depends. If you have a lot of scripts, parts and all of that. I think 50 would do it, but it’s your choice anyways.