When I was editing in Roblox studio, I use View Selector to force camera look from the Top onto my map. But when I trying rotate it using Command bar by CFrame.Angles(0, math.pi, 0), It don’t rotate. After many tries, I tried just rotate camera manually and after rotate it with command. It don’t work too. But when I trying set CFrame, instead of multiplying it with workspace.CurrentCamera.CFrame, It works perfectly:
It looks like the default camera code for Edit Mode is overriding the command when you use * for some reason. May I ask why you want to do this in the first place?
Why am I asking this? Because I’m uncomfortable looking at my landscape. I’m trying to make a mini-map for him. And if I try to manually scroll the camera while I selected the Top face through the View selector, it will be deflected by about 10-15 degrees down.
I mean about deflecting when you use Left Mouse Button to change Camera Orientation from Top View selector mode. You can’t look straight up / down with mouse.