When choosing R6 Avatar Type in Game Settings, Animation and Collision options should be hidden

As a developer, it is currently confusing to have the Animation and Collision options shown when selecting the R6 Avatar Type option. Personally, I spent a while without knowing the two options afore mentioned only worked with the R15 Avatar Type option.

The issue:


If this issue is addressed, it would improve my development experience and also new developers experience because it would be less confusing and consistent with the rest of options, as most of the options that are only available for the R15 Avatar Type option get hidden when selecting the R6 Avatar Type option. Iā€™m sorry if this feature request can be deemed as short, but it would mainly help to avoid confusions specially among new developers .

My concept for a possible solution:
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