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What do you want to achieve? Keep it simple and clear!
I am working on a procedural world generation script, but I have encountered a problem with water -
What is the issue? Include screenshots / videos if possible!
I was working on adding the water and I noticed that the water cuts completely through all the terrain. You can swim under islands because of this.
I am using Terrain:FillBlock which has no ignore water feature or anything. Is there any way around this? I create the water first and terrain second so really the terrain should work fine but it still gets cut.
Heres a picture of what is happening.
https://gyazo.com/be8b9ada09717fed995b4f3a014dc01a
Heres my code for the water creation, its real simple.
https://codeshare.io/5PDJvP
Its a codeshare because honestly putting code in here really confuses me. I can only get certain lines to become code.
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What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I havent tried anything honestly because I have no idea how id even go about fixing this. It sounds like an internal engine problem so there isnt anything I can do most likely so I have come to the forum to ask for help