Hello. I have encountered a bug related to Players.CharacterAutoLoads. So basically when you die and your humanoid gets destroyed, your character will not respawn.
Here is a reproduction file containing the issue:
CharacterAutoLoadsBug.rbxl (27.9 KB)
Just click the button that says “Click me” to have the bug happen.
When you click the button, you will notice a timer will appear below the button which will count up towards Players.RespawnTime. You will also notice that the timer will go past Players.RespawnTime, which is the bug.
Sometimes the timer doesn’t appear as Humanoid.Died doesn’t fire.
If you reset normally, all is fine.