When I join my game, It teleports to another game for some reason

When I join my game, It’s teleporting me to a game made by NotAVirusO, and It’s not letting me to test my game when I play it OUTSIDE the studio (Third Party ON), It’s so annoyed me, But I need help of stopping hackers from stealing my players and Making a Security to make My game not Teleport to other Places which Actually steals my pepole, and I don’t know how to make one That makes Hackers beware of Stealing my Players for my game.

Please, help me making a Security not Teleporting to other Games that’s not supported in my game.

Thank you!

3 Likes

First, lots of grammar and spelling mistakes.
Second, try to check every script and local script that has:

game:GetService("TeleportService")```
5 Likes

Ok! I checked it has The “TeleportService”.

It’s in this script:

script.Parent.MouseButton1Click:Connect(function()
game:GetService("TeleportService"):Teleport(6993109219, game.Players.LocalPlayer)
  end)
5 Likes

Firstly, the reason this is happening is because one of your scripts probably has a virus, you will have to search thru every script in the game, you can do this quickly with the “Search all scripts” feature by pressing ctrl + shift + f, next, search for “TeleportService”, see if any of your scripts uses the teleport service, if you see one, try to analyze the script. (only if you normally use teleportservice in your game), if you never use it, just delete that script, after deleting the script, try playing the game again and see if it’s still teleporting you. You can also use output to see events, it should show a message when a script teleports you.

2 Likes

This script teleports the local player to placeid(6993109219) when the script.Parent (parent of the script) is clicked, you should remove it if you’ve never made it.

1 Like

This ID is of my game is “6993392611”, The Hacked game ID’s is: “6291096025”

I tried analyzing it has no errors.

It wouldn’t print any errors, errors only print if a script goes wrong or fails.
Try searching the scripts using ctrl + shift + f for “6291096025”

I did checked that ID using it’s tool, It says “No Results”.

Hmm, is your game (6993392611) a different place? (should be since I don’t see why you would teleport to the same game.)

If yes, maybe the teleport happens there, try checking the scripts in that place. (6993392611)

No it’s not a different place. The ID was “6993109219”, Sorry, The ID just way the game When I joined it got bugged.

Why exactly do you have a script that teleports you to the same place you’re joining?

Oh, and if the question is solved already, mark ur question as solved

The ID that I showed you in the previous reply, was the Place that I teleported and I got teleported bugged. When I joined that ID, It doesn’t teleport me into the Broken place, It joins the place of my MAIN Game and it gets bugged.

Sorry if it’s confusing you

Have you inserted any free models recently? If not, its worth to check your plugins and send the list of your currently installed plugins here.

Uh1TxyOiX4

1 Like

Oh, hmm… if you can’t find any unknown teleports in your scripts, maybe it’s a require() virus, try searching for “require”

OH! I found a two scripts with “require()” [Except the RobloxChatService]

I haven’t inserted free models recently in my game.

RobloxChatService shouldn’t be a virus, it’s a thing by roblox.
How about the other require() script? What’s the id inside the parantheses?

Then check your plugins. Follow my cursor in the gif I attached to get a list of your currently installed plugins, screenshot all of them from top to bottom and post them here.

The Both scripts of require() are in ReplicatedFirst, and I haven’t edited it. They both writed with:

require(4826556345)

That should be the virus, replicatedfirsts run scripts to the clients as soon the game starts. Remove it, see if it solves your problem.