when I put a mesh or a model it always makes it big and I wanted you to help me import my normal mesh into roblox studio
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Because its translating the size in Blender to Roblox studio, which Blender uses some different scale (which isnt studs.)
A really easy fix to this is just to set the ‘Scale: 0.01’ while exporting the mesh from blender, the option should be to the right of the export menu.
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thanks now it works because I hadn’t seen it thanks
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