When I try to make an arch with SolidModeling, it doesn’t work

  • What are you attempting to achieve? (Keep it simple and clear):

I want to make a café simply by making a block, then using another block + solid modeling to make it easier than using walls

  • What is the issue? (Keep it simple and clear - Include screenshots/videos/GIFs if possible):

When I try to enter the building, it acts as if a wall is there, so I am unable to enter the building.

  • What solutions have you tried so far? (Have you searched for solutions through the Roblox Wiki yet?):

I have not tried any solutions yet because I believe that I am so bad at modeling that I am the only one who has this issue

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If anyone has a solution to this problem, please reply in the comments, and i ask that you make it easy to understand since I am bad at understanding things. Have a great day! :star_struck:

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Have you tried setting the SolidModel/Union’s CollisionFidelity to PreciseConvexDecomposition? This normally fixes broken or odd collisions. This property is found in the properties tab. You can find the option by highlighting the union then going into properties.
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This seems like a good idea! I’ll try it when I have a chance.

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