I’m currently trying to script a musket, where in 3rd person your body/gun will follow you using a BodyGyro. However when I try to move around, the character starts stuttering, which is rather annoying. I figure this is because the character is trying to turn to face one way, but the BodyGyro is forcing it the other, so there’s this back and forth force. Here’s a GIF example.
You can’t really see the stutter, but in game it’s there.
https://gyazo.com/c8722cab46c7bb6cc119673a37483117
Does anybody know how to prevent this from happening? If you need more info let me know.