When playing animation "npc forgets about gravity" and stays up above ground

Hello everybody! I’ve been making some animations latelly and i’m in the red right now. I try to make custom animations for my custom npc’s , f.e. sitting. and I experienced few problems:

1- you cant move whole body, or any part, you just can move through rigs and thats big problem for me
2- why is it? Because i try to make sitting animation as idle and i experience something like on this picture:
3- i tried animating it and i got what i theoritally would like to achieve, but my man just “flies” around and even tho he has no hitboxes under himself he’s still above the ground

help me, please.

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The HipHeight of the Humanoid is how high in studs the player is set when standing on the ground. I think it’s normally at 2 for Humanoids. For the animation you may need to set the HipHeight to a lower value.

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