When publishing an update to a plugin you created and have installed, it should automatically get refreshed

When I’m developing my plugin, my current workflow for pushing updates is:

  1. Publish the plugin to Roblox.
  2. Go to the plugins page and press Update to reload it onto the latest version.
  3. Repeat for each update.

Ideally step 2 should be removed from the mix, and Studio should just refresh plugins when you publish an update for a plugin.

It requires me to jump back and forth between the website and my opened place when I shouldn’t really need to.

9 Likes

This presents an issue to me as often times I find myself writting code in both my debug and release folders. Call it bad habit, but sometimes I’ll accidentally update a plugin, overwrite a different one because of hasty clicking, and then frantically open my local directory to revert changes.
Maybe a dialogue box could be presented to the user?

2 Likes