If you try to teleport into a reserve server, and it fails, you’ll never be able to teleport anywhere, it’s busted until you rejoin.
I tested it when it didnt put me in a reserve server and I ran this code
game:GetService(“TeleportService”):Teleport(game.PlaceId, game.Players.BrokenBone)
Didn’t work. It’s been like this for a good while too.