What do you want to achieve? If a Text button is clicked it will play a cutscene.
What is the issue? The cutscene shouldn’t start until a text button is clicked.
What solutions have you tried so far? I have tried many solutions but none have worked so far.
Here is my current cutscene script. I don’t want the cutscene to start before the text button is clicked I’m not sure how to add this.
wait(0.1)
local TweenService = game:GetService("TweenService")
local Camera = game.Workspace.CurrentCamera
local function MoveCamera(StartPart, EndPart, Duration, EasingStyle, EasingDirection)
Camera.CameraType = Enum.CameraType.Scriptable
Camera.CFrame = StartPart.CFrame
local Cutscene = TweenService:Create(Camera, TweenInfo.new(Duration, EasingStyle, EasingDirection), {CFrame = EndPart.CFrame})
Cutscene:Play()
wait(Duration)
end
wait(2)
local function Cutscene()
MoveCamera(game.Workspace.CameraA, game.Workspace.CameraA, 3, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out)
MoveCamera(game.Workspace.CameraA, game.Workspace.CameraB, 5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
MoveCamera(game.Workspace.CameraB, game.Workspace.CameraC, 6, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
wait(.5)
Camera.CameraType = Enum.CameraType.Custom
Camera.CameraSubject = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
end
Cutscene()
AstralInc
(AstralInc)
August 23, 2022, 1:42pm
#2
If i understood right, this should work:
TextButton.MouseButton1Down:Connect(Cutscene)
Didn’t work when I added it to the script nor did it give me an error code
AstralInc
(AstralInc)
August 23, 2022, 2:03pm
#4
Can you send the code that you just tried?
This is how I added it into the script.
game.StarterGui.UIScene1.ImageLabel.Start.PlayButton.MouseButton1Down:Connect(CutScene)
wait(1)
local TweenService = game:GetService("TweenService")
local Camera = game.Workspace.CurrentCamera
local function MoveCamera(StartPart, EndPart, Duration, EasingStyle, EasingDirection)
Camera.CameraType = Enum.CameraType.Scriptable
Camera.CFrame = StartPart.CFrame
local Cutscene = TweenService:Create(Camera, TweenInfo.new(Duration, EasingStyle, EasingDirection), {CFrame = EndPart.CFrame})
Cutscene:Play()
wait(Duration)
end
wait(2)
local function Cutscene()
MoveCamera(game.Workspace.CameraA, game.Workspace.CameraA, 3, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out)
MoveCamera(game.Workspace.CameraA, game.Workspace.CameraB, 5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
MoveCamera(game.Workspace.CameraB, game.Workspace.CameraC, 6, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
wait(.5)
Camera.CameraType = Enum.CameraType.Custom
Camera.CameraSubject = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
end
Cutscene()
1 Like
AstralInc
(AstralInc)
August 23, 2022, 2:19pm
#6
Replace Cutscene() at the bottom with:
game.StarterGui.UIScene1.ImageLabel.Start.PlayButton.MouseButton1Down:Connect(Cutscene)
Also remove the first line, that is hella wrong.
Remove wait(2), there is no point to use wait.
Try making 2 remote events in replicated storage named start and finish. Try this code (note I am making the code on phone so you may have to revise it a little.)
Start.OnClientEvent:Connect(function()
— code for your cutscene
Finish:FireClient()
end)
This could be wrong because I don’t know much about remote events.
Tried it, still not working do you think they’re any other solutions?
The script should work you just forgot a little something
game.StarterGui.UIScene1.ImageLabel.Start.PlayButton.MouseButton1Down:Connect(CutScene)
That is wrong ^
The button wont be in startergui but in playergui
local Players = game.Players
local Player = Players.LocalPlayer
Player.PlayerGui.UIScene1.ImageLabel.Start.PlayButton.MouseButton1Down:Connect(CutScene)
Make sure the script is in a localscript
also
Next time put the script inside the button, so you can just do
script.Parent.MouseButton1Down:Connect()
Where is the PlayerGui Folder?