When using the FE Gun Kit I want the bullets I shoot to go through certain parts

So I need the bullets in FE gun kit to be able to shoot through certain parts

As I side note I’m pretty sure the FE gun kit uses fast cast redux so maybe knowing that might make a good solution.

I have looked for solutions on the developer hub and in the code but I was unable to find any solutions.

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Unfortunately we can’t really help with this issue since FE gun kit uses its own code, module, API, etc meaning the only way someone would be able to help you would be if they understood the code and knew how to do as such. The only way you can fix your problem is by either doing the latter or making your own gun kit.

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Question but doesn’t Fast Cast Handle the Raycasting so this would be possible.

It’s going to be difficult to help due to the fact that since the FE Gun Kit by thienbao2109 uses it’s own API, code, modules, etc. I would highly recommend to just learn how to make your own guns as it will help you familiarize with using raycasts, maybe fastcasts if you want to use that instead, etc. as it will help you improve at programming. I personally just don’t even know FE gun kit that well, and the most I know is the original one by SuperEvilAzmil, which is the version that was first made in 2016 that used original raycasts.

Dude, honestly I completely agree a custom gun system will probably do me the best in the long run.

In edited version, you can change Penetration Type from “HumanoidPenetration” to “WallPenetration”

NOTE that you can’t have 2 modes on since it’s one choice only

I only want it for specified parts

You are going to have to modify the existing code, if you don’t wanna do that then replace HumanoidPenetration to WallPenetration.