When will cam:Interpolate() work in studio?

It’s been stated that it’s a known bug, but it has been broken for weeks/months. It is very important in my game so I hope it is fixed soon!

Considering it’s a linear interpolation, is it even worth using at all? Kinda choppy.

I’m not sure if it’s entirely linear, it speeds up towards the end of the movement slightly.
But I like to use it because it is built-in

This is an issue we’re aware of, but we’re currently busy with other things. I can’t promise a fix soon, but it is pretty high up in our bug list!

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